![]() The other DLC's only add a single scenario, a new building, a new trait, and maybe a few decorations (plus a new map as well sometimes, but I can't really comment on those). Modern Times is the best of the bunch due to adding a tech timeline, random events, completely new buildings, workmodes, and edicts that are suited for a more modern era, etc. The raid system is poorly implemented, the bridge system is cute but hides the fact that we have volumetrically much tinier land mass overall with no room to actually build anything on most islands.The DLC's range in quality with the exception of Modern Times however (and possibly the pirate one), none of them are worth their full price. I could list you everything in 6 that comes from the prior games and stack it against whats missing, and there's a lot missing ![]() ![]() I have 100's of hours put into those prior games, 1000's of hours across the series as a whole (many hours over the last 2 decades before I even had them as steam versions) and I'm 60 hours deep into Tropico 6 You can see (but not play) all content in the betaĦ isn't a mix of what was best from 3/4/5 it's a straight borrowing of the worst parts of 5 (the completely dumbed down wage system, the terrible housing mechanics) and a console streamlined version of 3 that lacks even some of the features from 4 But what you see (locked or not) is all there is going to be I'm not slamming the game for some of those missions being locked (it's a beta, I know that). There isn't a campaign coming, it's all stand alone missions. Tropico 5 is a simplified version of Tropico 4 but with less annoyances and many new features so it balances out, Tropico 6 is just a mix of the best of Tropico 3/4 and the best of Tropico 5. I don't know what you people think is so amazing about 3 and 4, they're practically the same game, a great game, but they're the same thing. It's in beta, of course the campaign and such aren't available. If I didn't know better I'd think the lead designer was trying to make a facebook social game with microtransactions, it's not quite that bad, but it has that vibe (for me) In it's current state it's like a $15 phone app, not a $50 triple A game I don't hate 6, but I'm not sure I'd actually be happy paying full price for it. The issue is we're in that same boat again: another new developer, another new engine and another from the ground up reboot that's once again missing much of what I would hope would have remained staples to the series My opinion on 5 was it was a good foundation for rebooting, but it lacked a lot of 3 and 4's depth and charm, that could be forgiven had that developer remained on and expanded the series again (as they had from 3 to 4) because 5 was their attempt at a new engine I truly wish they'd delay the game another year and bring someone onto the team that actually understood what made the earlier Tropico games so uniqueĦ feels like it's being designed by someone who only read about the series and maybe played 5 for a few minutes, not someone who has spent 1000's of hours playing the franchise since number 1 and watched it grow into what made 3 and 4 so great I'm supportive of some of things they are doing, but I'm very mixed on the final results. I've litterally written 100's of feedback and reports on bugs, glitches, technical flaws and my own personal thoughts on comparing the old systems to the new ones and what they are missing Overall there's a serious engine under 6 that has the potential to be the best in the series, but I honestly feel like they are trying to make sim city as a phone app with a tropico skin, it really doesn't feel like the same series to me and I'm not sure they'll have time to correct it ![]() ![]() On top of that the interface has been simplified to the point where I think they must believe we all only have 1 finger, it's like a slick phone app interface or a bad console port where the developers forgot they have access to a keyboard while playing (there's not even keyboard shortcuts for anything, nothing, not even time controls), and they took out the minimap and replaced it with a sky-cam that you have to jump between (that makes me physically ill as you speed-zoom up and down into the sky and back to the ground to use it) There's no campaign, the presidential customization of traits is to pick 1 single trait from a list of just a few, the edicts and commands are sort of better than 5, but locked behind a very strange research system with level ups that don't make sense The engine is functional, it looks and runs well, but it's missing so much that it feels like they are still attempting to rebuild tropico 3 I've been playing 6 since august, i got into the invitation private beta 6 is a step down from 5? Have you placed it or are you just theorizing? Originally posted by Gentoo:Is the above true? I loved Tropico 1 through 4. ![]()
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